Friday, June 4, 2010

Third Original

After quickly realizing that this particular original was not going to become any sort of masterpiece I decided to focus on just trying to get the look of polished metal. I created a rough sculpey model with metallic paint first to get a general idea of light and then did a refined outline of the model in illustrator. After blocking in the base color I started in with the layers of detail color and smudging. I created an overlay background of clouds and red blocks as a finish just to give some interest. The figure came out a little more cartoonish than intended, but I'm not completely displeased with it.





2 comments:

  1. That is an awesome little sculpey figure! Better focus on the image would help. A reflective/metallic surface on a figure would be just the same lighting on any figure just with higher contrast. Another exercise would be to use that same metallic paint on a barbie or something and paint it as a still life. Smooth transitions in lighting are what really tie together a figure. leaving some of the light or dark shapes a little rough helps the metal robot look a little worn and painterly at the same time. Sometimes we just have to try something to see how hard it is to do. Good work, don't judge the value of your process all by your results.

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  2. Wow. Good job. Reflective surfaces are very difficult (something I usually avoid... ^_^ ) I also like how you have a different reference photo for every step of your process.

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